My Tower, My Blog

Howdy folks! We know we should have started this blog long ago, but here it is: a section for MTMH.
The game is almost complete and is two steps away to be published on Steam, so, if you already know the game, good for you! 🙂
If you don’t, you can read a short description here:

My Tower My Home is a blend between a tower defense game and shooter-platformer 2D game.

You must defend the Tower Core, kill enemies, gain gold, buy upgrades for your hero, buy tower defenses, and build a strategy to resist a number of waves.

Story mode*, endless mode and coop* mode will be available in the final version.

Game facts Sheet:

  • 1 player mode
  • 2 players mode
  • 3 Game Difficult levels
  • 7 kind of enemies (with variations)
  • 5 hero’s upgrades
  • 5 hero’s weapons
  • 7 Turrets
  • 8 Tower upgrades
  • 44 passive perks
  • Infinite strategies
  • Infinite fun (just kidding, you’ll get bored after some hundreds of hours)

Story Mode and Coop may not be added at all. We’re considering it. It may imply way too much effort and we don’t even know if the game will sell well or not.
it’s just a ‘maybe’.

We hope to release the game on Steam in March.

Stay tunned!!

Pew pew, leave my tower alone

Introducing: Aldebaraan

navecitasHello folks, let me introduce the first of many casual games that we are planning to release along the year: Aldebaraan.

The mechanics are simple: you have to score points, how do you score points?

  • Making your spaceships travel the longest distance possible without exploding.
  • Extra points for reaching outer space (top of the screen)
  • Making the ship bounce
  • Picking up space cookies

tabletsThere are obstacles in the way of the ship to the firmament. If you crash with some of these objects, you will explode, or get stuck, lose power, bounce or gain propulsion.

If you reach the goal score, you’ll advance to the next level, otherwise, you will suffer an eternal agony in the deep dark space, kind of.

In order to get the goal score, each level has 10 missions which points are summed up.

The game will be in the Google Play Store very soon!

2

Unveiling: UNFOGRAPHICS

tipitoLet’s talk about a game that we have been keeping in the closet for a while.

In Unfographics you take the role of a generic pictogram man who can travel throw infographics.
His purpose is unknown (for you). He travels in a machine called G.O.A.L that makes the infographic-space-travel-time-potato possible.

 

Every time he land in a new infographics, he is far from the machine and he must make his way altering the “reality”.

Changing a number over here, lying over there, switching some info… whatever takes to make a “bridge” to reach his G.O.A.L.

Is he a good man? A bad man? A hero? Or a naive entity that rules the entire existence without realizing about it?

That is up to you!

When will it be released? We don’t know! It’s not our priority right now (we are only four dudes and we are working in other games right now). Hope is for late 2016!

In the meanwhile, check the ultra-buggy bad designed version of Unfographics on Newgrounds:
http://www.newgrounds.com/portal/view/659732

The game was born in a rush, during the Construct 2 Jam in 2015. The theme was Lies. The game you can see in Newgrounds was made in 2 days, that’s why it’s way too buggy, but the idea got a good reception so, as you can see, it’s going to be a real game, like Pinocchio.